It all started in the 80‘s when I met ATARI.

People told me it was all a fad. However,
I knew our world will never be the same again.

Since there where no schools to teach me, I learned everything by my own self.

3d, web, image editing, VJ‘ing, 5.1 audio and electronic music. Thus was my life

In 2008 I decided to focus on 3DS MAX.

For the next 10 years I was self employed and worked for companies such as Fraunhofer, RWE and Datenflug.

Times changed, so I shift focus again.
This time into UNREAL VR and 3D Print.
Specially for Architecture

In 2016 I left Berlin for Regensburg.

where I began working on optimizing Meshes coming from photogrammetry, laser scan and CAD for VR/AR applications and 3D Printing.

Besides 3DS MAX and UNREAL,
a lot of plugins, scripts and tools have also taken their place in my workflow.

 
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  MICHÉL LABORDA  
     
           
MICHEL LABORDA GONZALES | BERLIN - REGENSBURG | FILTERFRONT@GMAIL.COM | MICHEL@FILTERFRONT.COM  

 

 

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